Saturday, 7 September 2013

C# - Application terminates unexpectedly without leaving traces

C# - Application terminates unexpectedly without leaving traces

I have a simple C# application/game using SFML.Net that currently stops
running / terminates within 1 or 2 seconds after being executed without
any warning, exception, etc. whatsoever. Consider the following code:
public static void Main(string[] args)
{
AppDomain.CurrentDomain.UnhandledException += new
UnhandledExceptionEventHandler(OnUnhandledException);
--> The following two lines are run
Console.WriteLine("Hello");
Console.WriteLine("Please don't go...");
// Run the game
try
{
--> This line is reached
Game.Run();
}
catch (Exception e)
{
--> This line is never reached
Console.WriteLine(e.Message.ToString());
}
--> These lines are never reached
Console.WriteLine("Noone ever comes here, I feel so lonely... :(");
Console.ReadKey();
}
}
At this point you probably expect that something is wrong with the
Game.Run() method. The odd thing is that the first line of the method is
never reached according to the VS Debugger.
public static void Run()
{
try
{
--> Never reached
LoadContent();
// Do stuff here
while (window.IsOpen())
{
// The classic game loop
}
}
catch (Exception e)
{
--> Never reached
Console.WriteLine(e.Message.ToString());
Console.ReadKey();
}
}

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